Inhabited planets are perhaps the most valuable, but also most
vulnerable assets of the Federation. Antimatter warheads can be used in
the depths of interstellar space by war craft with neutronium armour,
but only minute amounts of antimatter can wreck the delicate climate of
a planet, it is therefore essential to protect planets against such
threats. It is also an official position of the Federation military that
they will act to protect the habitability of planets even when on the
offensive against formidable forces.
The first line of defence is
independent of the planets themselves, Federation space is regularly
patrolled by starships, and a sensor network, which provides effective
detection of every starship in Federation space. These systems work
together to eliminate any threat force comes into the range of planetary
systems, however these methods may not entirely protect planets and so
concentric levels of defence have been developed.
Inside Federation star systems
the sensor network is even more fine, and resolution greatly enhanced,
this level of monitoring is especially intense near planets (making use
of orbital sensor platforms), and any threat that has so far gone
undetected by interstellar Sensor platforms is likely to be detected by
the more scrutinising planetary sensor network. Detected craft can be
intercepted by nearby fleet vessels or any standing defence force in
planetary orbit. However in planetary space the warfare is rather
different as antimatter blasts near planets can irradiate the surface,
warfare accommodates for this, and planetary defence forces use tactics
to account for this sensitivity.
The last line of defence comes
from the planet itself. Orbital platforms, space stations and sensor
platforms are all positions for placing defensive armourment. Major
Federation worlds have enough orbiting defence to protect their surfaces
against effectively any attack from known weapons. Defence weapons at
this level consist mainly of high energy particle beams, exotic field,
and spatial distortion weapons, however in addition to these, spatial
field generators can forcefully collapse propulsion fields effectively
disabling propulsion and defence systems on enemy craft and missiles. In
addition, a ring of field generators can distort space enough to bend
radiation from nearby antimatter weapons from irradiating the surface.
The level of these defences is proportional to the importance of the
planet, homeworlds, Pholi colony worlds, and major Federation colonies
are effectively impregnable to any force, as loss of these worlds would
be catastrophic.
In addition to Orbital defence
there are also some surface defences, mostly particle beams, and high
energy lasers which can additionally defend against missiles and craft,
there are also shield generating complexes that not only protect
settlements, but can also form a defence networks that can protect
against the devastating explosions caused by antimatter explosions on or
in the atmosphere above the planet. The aim of this final level of
defence is primarily to limit damage if weapons have been detonated, On
populated worlds the level of shielding is effective enough to
effectively contain an explosion within a fixed volume of shields, and
although surface irradiation may be devastating, the remainder of the
energy can be contained and planetary damage limited.
Though the first levels of defence are effectively always active
and on alert the lower levels of the defence systems are on a scalable
priority system, when no threats are expected all systems are on
immediate standby, but no active scanning or targeting is in operation.
If situations become increasingly dangerous then the levels of defence,
including planetary shielding, begin to come into operation and active
modes, the most dire of which is the erection of all planetary defence
shields, and citizen evacuation to other worlds, or to sheltered
underground bunkers. |