Although the Federation is an advanced culture it still needs to
produce food for its near fifty billion population, according to the
available resources and suitability of technological application,
multiple methods for food production are in place, with an aim to
produce a sufficiency for the population but with a redundancy to
account for unforeseen circumstances.
Traditional agriculture is
still practiced in the Federation, especially for plants, which are
subsequently processed to form valuable commodities (perfume, medicinal,
oil yielding, decorative crops etc.), however the amount of land given
over to agriculture is minimised, to retain more of the original
habitat, this has become especially important on Federation homeworlds
where habitats are being encouraged to expand into previously farmed
areas. Colony worlds are also being encouraged to become self sufficient
in their own food production, and to a degree supplement the food
requirements of more populated worlds, the existing wormhole networks
have been employed to efficiently transport food stuffs between worlds.
Multiple worlds harvesting in a staggered fashion mean that the reliance
on building up large amounts of food stocks is unnecessary as any
deficiencies or surpluses can be readily exchanged. The amount of food
generated from traditional agriculture accounts for perhaps 70% of the
total food requirements.
However some settlements are
not well suited for traditional agriculture, for example where either
the space or the environment is unsuitable for traditional agriculture,
perhaps the best examples are the asteroid settlements. Rather than make
these settlements depend on food imports, advanced agricultural
techniques have been employed, predominantly hydroponic farms, where
rapid growth and high-density growth trays can produce large volumes of
food for little volume. Hydroponic farms
grow plants in aqueous mediums, this allows plants to extract
nutrients directly from the growth medium, and can greatly increase
yield and growth rate, the hydroponic trays can be stacked o increase
density, and artificial lighting to provide the energy for
photosynthesis. As the environment is completely under artificial
control there is no need to adhere to season and food production is
continuous. In asteroid complexes the hydroponic farms are situated
inside subsurface caverns, though on some asteroids surface farms,
shielded from vacuum can use natural light, providing the sun provides
sufficient illumination.
Hydroponic
farms can also be found under Federation cities on terrestrial worlds
which reduce the pressure on the surrounding land to support the cities
population. The cost of hydroponic farms is that they require continuous
energy to provide light and fluids control to the growing crop, these
energy demands are easily met even by small fusion powerplants, and the
energy cost for producing the crop acceptable. For some asteroid
complexes additional elements are required for the crops, particularly
the organic elements nitrogen and carbon, these elements may have to be
shipped in, but not continuously as the food produced is consumed and
the elements returned, hydroponic farms are also efficient scrubbers of
carbon dioxide, and provide additional environmental support to these
closed system settlements. For asteroid complexes hydroponic farms
provide approximately 90% of the food supply, the remainder coming from
scattered plants throughout the asteroid’s interior, which not only
serve aesthetic purposes but additionally produce food. In Federation
cities hydroponic farms can supply almost all the required food stocks,
though most cities situated at temperate climates only have a limited
requirement for hydroponic farms, typically only 30% of their food comes
from this source, the remainder from traditional agriculture.
The
most technologically sophisticated method relies on replicators,
machines that can assemble molecular foodstuffs from atomic assembly,
this method is hugely energy expensive and the relative cost of
producing synthetic food is highly prohibitive unless there are little
alternatives. There are two different ways of producing food by
replicators, the first and slightly more efficient, though more hardware
demanding, is to use a molecular assembler which puts atoms together to
form nutrients, which are then separated and stored, and then use
nanites to assemble the synthetic food into the desired shape from these
stored building blocks. This indirect method is less energy expensive,
and slower than solely using replicators, but makes more sense if enough
space is available, and large volumes need to be processed. The
alternative is to use replicators not only to assemble the nutrients but
also construct the shape of the food, this is more energy expensive but
can be fitted into a smaller space, it can also produce finished food
relatively quickly, so it can respond to demands as they are made.
Whichever
method used this way of generating food requires large amounts of
energy, and is only really employed where other methods can not work,
the only real practical example is on starships and other spacecraft,
where space and material stocks are limited, but there is access to high
power generators. On small ships replicators will make up all of the
food production capability, though most craft will carry food stocks
obtained before a flight, replicators allow for the additional creation
of any food. Replicators can also be used to synthesise medical goods on
demand, and medical replicators are widespread, they provide clinics
with a practically unlimited amount of goods, which frees up any
dependence on limited stored goods. Replicator technology can be found
throughout the Federation though its use is primarily for material
handling rather than food production, it is thought that the current
number of the these machines is sufficient to produce perhaps 50% of the
Federation’s food demand if all other production methods fail, and
with the scope of serving all of the food demands if machines can be
spread appropriately throughout the population (as although energy
expensive it is not beyond the power networks can provide). |