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Geothermal
power is one of the tried and established technologies that supported
the federation races before contact, with advances in drilling
technology, this technology provides a major stopgap, between
‘dirty’ methods of power production, fossil fuels, fission etc, and
‘clean’ power generation, geothermal, wind, solar, and advanced
fusion. This article concerns a particular type of geothermal power
production, which is still greatly in use in the modern federation
because it relatively easy to install, very low maintenance, and
provides sizable amounts of power.
Old
geothermal plants utilized steam of supercritical water heated by
subsurface rocks to drive turbines, these turbines would then drive the
generators which produced the electricity. The design for these plants
is relatively simple, one or more bore holes is driven down through the
crust, up to several kilometres, depending on the available heat. Water
is introduced which is turned into steam by the hot rocks, and the steam
coming up one of the boreholes under pressure drives the turbines. In
some cases a natural subsurface water supply can be used, removing the
necessity of pumping water down, and reducing the reliance on a water
supply, other plants generate supercritical fluid, which has a greater
heat density than steam, though has its own problems.
This
type of plants were relatively simple in design, and for the little
maintenance and initial construction cost, produce several megawatts
over many decades. However the lifetime of this kind of plant is
limited, mineral precipitates form in the boreholes, which eventually
fur them up, so that the bore holes have to be re-drilled, or new bores
sunk. This is where the advantage of hotwire plants comes in, they are
not dependent subsurface heat carrying fluids.
In
a hot wire plant, the same deep boreholes are sunk, but instead of
passing water down these pipes, a thick superconducting cable is passed
down instead, this cable replaces the need to send water subsurface.
Cables can also be sunk by super heating them, and rather drilling a
hole for the cable, the wire melts its way through the rock, this method
also ensures that the surface of the cable are also in contact with the
heated rock surfaces. Superconducting cable has the property of being
the same temperature anywhere along its length, this means that heat far
below ground is transmitted to the surface with very little loss (though
the cable also transfers heat to the cooler rocks near the surface).
Power
generation can happen at the surface, using the top of the heated cable
as the heat source, the same water-steam method used in the early
geothermal plants is still used in the federation, simply because of its
simplicity. Other liquids can also be used, such as ammonia, but these
systems tend to be closed, to prevent loss of working fluid to the
environment (and therefore driving fluid does not need to be replaced).
The more advanced method is to distribute the generated heat through a
lattice of superconducting cables, the heat is then transferred through
efficient thermopiles into a second cooler superconducting lattice. This
method of power generation is completely solid state, and requires
almost no maintenance as a result. Several thermopile stacks can be
used, progressively reaching temperatures approaching external
environment, and extracting nearly all the thermal energy.
As
well as providing for conventional power generation on land, similar
systems can also be sunk into the sea-bed, this has the advantage of
removing the station and its equipment from the visible landscape, while
also providing an ideal cooling solution, for the solid state generator,
as circulated sea water carries away the heat from radiator fins.
Hot
wires are also used in non-power generating applications, especially in
terraforming. The hot wires ability to tap internal geothermal heat and
bring it to the surface is useful for heating the atmosphere of cool
planets, with a few adaptations to the cable’s surface head, such as
the installment of a heat dissipation complex, a series of such stations
can heat the atmosphere with very little extra work. The principle can
also be used in reverse, surface heat can be sent deep under ground, or
into oceans, although this does not actually remove heat from the system
as a whole, it does facilitate its movement, which is useful say if you
wanted to even out particular temperature regions.
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