Nearly
all processes generate waste heat, this problem is particularly acute on
spacecraft, where there are very high energy processes that create large
amounts of heat, combined with being immersed in an environment which is
essentially vacuum.
There are further problems
with heat management, first the heat has to be ‘collected’ whether
by exchange with a working fluid, or by conduction to a cooling device.
The other problem is that of removing the heat itself, most spacecraft
hulls are extremely good insulators, this protects the internal volume
from the massive changes in environment, unfortunately this also acts as
a barrier to heat transfer to the surroundings.
As space is essentially a
vacuum, this limits the way in which heat can be lost, conduction and
convection simply do not exist here, therefore if heat is to be
transferred into the vacuum it can only be done so due to radiation of
energy from its surface. It has already been said that the hull is
highly impermeable to heat, this does hinder heat management, but if
heat were to pass freely between exterior and interior then the crew
risk chilling in the depths of interstellar space (not so much of a
problem considering there is excess of heat), or being fried in close
approaches to stars or other energetic objects (far more of a problem as
you would have to remove even more heat against a flow).
A
partial solution to the impermeability problem is an extension of an
existing device for heat management. Throughout any spacecraft there
lies and mesh of superconducting wires, this web of material is useful
for a whole series of reasons, its first and most important role in
energy distribution, though not for supplying power to ship components,
but rather to distribute energy like a heat sink.
Superconductors
have an unusual property in that the temperature anywhere along its
length must be the same, this means if one was able to heat up part of
it in a huge furnace and trail the rest of a cable of it many kilometers
away, then all parts, no matter how distant, would share the same
furnace heat.
In
a ship this web of superconducting filaments helps to distribute energy
and heat from internal process and also to distribute the energy from
hull impacts, say from energetic weapons. This feature provides the
ideal structure to extract heat from the ship, as chilling any part will
reduce heat everywhere on the ship, and not just locally cool the area
around the heat removal device. This application of superconductors has
replaced more primitive cooling systems on every scale, first in
providing effective heat sinks, and channeling heat flow, and cooling
from microscale, such as in circuitry, to macroscale cooling of
reactors.
If
an internal superconducting network distributes heat inside a ship, then
a similar surface on the hull could distribute heat to the vacuum, when
these two separate networks, which lay on different sides of the hull
are linked then a bridge can be formed across the insulating divide and
heat can be transferred to external medium. However these bridges pose
new problems, they must act as heat ‘diodes’ allowing heat to flow
to hull when necessary, but not to allow external heat flooding the
interior, with the advances made in conduction science this does not
pose too much of a problem. Also the amount of heat that is bled to the
outside needs to be controlled as well, as an equilibrium needs to be
set.
Leaking
heat from the hull surface is an easy and efficient method, however it
is limited by the amount of heat it can remove, this may be fine for
small craft but may prove insufficient for larger ships, this means new
methods have to be employed. It is also important for military vessels
to cut down, heat losses, and even be able to chill there hulls, for the
heat output would reveal their presence, so sophisticated cooling
systems are required for spacecraft to retain a degree of stealth.
One
method is to remove the excess heat on laser light, heat can be
transferred and emitted by specialized ‘heat lasers’ then the burden
of extra heat can be pumped into the surroundings, however this is not
an appropriate method for most craft, for military craft it would be
like lighting a beacon to indicate where you were (however you could
always point the output away from where you thought the enemy lies), and
also would confuse sensor readings not only for the ship emitting (as
the emitted heat would effect nearby objects) but also of other ships.
The
main way of removing excess heat, is by transmutation into other forms,
this has been most successfully been applied to driver coil material.
The material that makes up driver coils has a property of extracting
energy from the local environment and converting it into a change in
gravitational field. When this material is being used to produce a
distortion in space for propulsion purposes, vast amount of energy has
to be supplied, and the driver coils transmute the vast thermal and
radiative output of say a fusion reactor, into a cold distortion of
space time. Driver coil material however can not consume all energy in
an environment, this would lead the environment to be chilled to
absolute zero, which in itself is a violation, however the material can
chill things down to a few Kelvin, and the closer it gets to absolute
the less efficient the transmutation of energy. However this material
provides a way for handling excess heat in spacecraft by converting a
greater part of it into work.
An
elegant application of driver coil technology has been the production of
artificial gravity for spacecraft, and this system being run by waste
heat carried in the superconducting mesh. Good understanding of how the
material behaves allows precisely defined gravitational fields to be
produced which exert there effect only locally, and which do not exceed
the confines of the ship.
However
this process does consume quite a lot of energy, and if the
superconducting mesh does not contain sufficient energy to run this
application then part of the ship’s conventional power supply has to
augment to sustain artificial gravity. On large ships there is generally
enough waste heat to run this process, on smaller ships the amount of
waste heat available is quite variable, and so gravity production relies
on this duel supply method.
Further
cooling can be afforded by putting even more driver coil material into
the waste heat network. Blocks of driver coil material can be
manufactured to leave no residual distortion of space, this means no
corresponding increase in gravity of spatial distortion, this is very
good for military craft as the heat can effectively disappear, and
leaves no signature from which its position might be ascertained.
With
advanced materials waste heat has become much less of burden, it has
become a provider for artificial gravity and also a resource from which
useful energy can be scavenged. Energy can be scavenged from differences
in temperature, by having two superconducting networks, one ‘hot’
and one ‘cold’ energy can be extracted as energy is transferred
between them. Advanced thermopiles (devices that extract electrical
energy by temperature differences) can produce significant amounts of
energy from a ‘hot-and-cold’ networked system, and provide small
volume solutions, for auxiliary power production in small ships.
However
as ships develop higher power equipment, and produce heat at a higher
rate, heat management technology races to provide able management but at
no greater loss to useful volume. |